Monday, September 26, 2016

Learn to Code by Making Games - The Complete Unity Developer - Udemy

Massive Discount - 90% OFF

Limited Period Offer

Game development & design made fun.
Learn C# using Unity 4.6 & Unity 5.
Your first 7 2D & 3D games for web & mobile.



4.6 (11,436 ratings)
100,130 students enrolled

The course is continually updated, a major improvement was made in Glitch Garden in March 2016, and over 30 new quiz questions were added in June 2016.
This is the online game development school that was a runaway success on Kickstarter. As a result there are English closed-captions throughout.
Learn how to create video games using Unity 3D, the free-to-use game development tool. We start super simple so you need no prior experience or Unity of coding! With our online tutorials, you'll be amazed what you can achieve.
Benefit from our world-class support from both other students, and Ben is on the forums regularly. Go on to build several games including a full 3D version of Pong with an online multiplayer scoreboard, and more.
You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Our thriving discussion forum will help you learn and share ideas with other students. Check out our reviews to see how people love this feature.
Unity 5: The first part of the course is taught in Unity 4. 6, as this is well established and stable. When you get to Bowlmaster we upgrade to Unity 5, and start using it's great new features. You can use Unity 5 from the start if you wish, with only minor code differences.
The course is project-based, so you will not just be learning dry programming concepts, but applying them immediately to real indie games as you go. All the project files will be included, as well as additional references and resources - you'll never get stuck. There are talking-head videos, powerful diagrams, quality screencasts and more.
Oh, and it's just bigger and better than the competition. See the length and the reviews.
For each demo game you build you will follow this process...
  • Be challenged to build the entire game yourself.
  • Be shown step-by step how to build it.
  • Be challenged to apply, and re-apply your knowledge regularly.
You will get full lifetime access for a single one-off fee. The creators are qualified and experienced coders and avid gamers, so are able to explain complex concepts clearly, as well as entertain along the way. Most courses teach scripting using only C#.
You will learn C#, including Test Driven Development, a highly valuable skill. By the end of the course you'll be very confident in the basics of coding and game development, and hungry to learn more.
Anyone who wants to learn to create games: Unity 3D is a fantastic platform which enables you to make production-quality games. Furthermore these games can be created for Windows, MacOS, iOS (even iOS 9), Android and Web from a single source!
If you're a complete beginner, we'll teach you all the coding and game design principles you'll need. If you're an artist, we'll teach you to bring your assets to life. If you're a coder, we'll teach you game design principles.
Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with other students.

Curriculum

Section 1: Introduction And Setup
Promo Video & Games List 
Preview
03:00
Welcome To The Course 
03:00
Introducing The Unity Ecosystem 
03:29
How To Ask Good Questions 
15:26
Installing Unity 
04:32
Mac And PC Differences 
02:50
Unity, Your IDE and Your Files 
04:05
Introducing the Unity Editor 
07:50
Monodevelop 101 
04:15
Saving And Closing Your Project 
05:10
Frequently Asked Questions 
9 pages
Section 1 Useful Resources 
2 pages
Section End QUIZ 
6 questions
Section 2: Number Wizard: Basic Scripting
Introduction To Number Wizard 
Preview
01:51
Section 2 Notes
2 pages
Printing Text To The Console 
Preview
07:31
Using Variables 
Preview
04:23
Responding To Key Presses 
08:09
Mid Section QUIZ
8 questions
Using IF to make choices 
05:25
Scope And Context Of Variables 
09:20
Simplifying by creating Functions 
04:05
Completing Number Wizard 
05:48
How To Debug Programs 
Preview
11:12
Section End QUIZ
5 questions
Section 2 Wrap Up 
02:15
Section 3: Text101 - Text Adventure
Introduction To Text101 
02:19
Section 3 Game Design Document
4 pages
Your Text 101 Assets
1 page
Section 3 Notes
11 pages
Creating New Projects 
07:12
Adding 2D User Interface Text 
15:06
Word Wrapping & Joining Strings
09:07
Building Your Game Engine 
16:09
Our TextController.cs Script
2 pages
Re-Organising Your Code 
11:28
Extending Our Prison Story 
14:54
Our Extended Story Script
4 pages
Build For Web & Share 
08:17
Text101 Unity 5 & Web GL Build (Optional) 
05:24
DOWNLOAD Section 3 Unity Project
Article
Section End QUIZ
5 questions
Section 3 Wrap Up 
00:57
Click here for free preview and get the discount deal

Section 4: Number Wizard UI
Introduction To User Interface 
02:01
Section 4 Game Design Document 
3 pages
Section 4 Notes 
9 pages
About Objects And Classes 
02:41
Creating and Saving Levels 
04:22
How To Add Text To The Scene 
13:36
Adding a Start Button 
05:49
Calling Scripts from Buttons 
09:01
Mid Section QUIZ
5 questions
How To Load Scenes and Quit 
12:44
Using A Game Design Document 
10:38
Importing Previous Number Wizard Script 
18:33
Old Number Wizard Code 
1 page
Finishing Number Wizard UI 
05:36
NW UI Unity 5 & Web GL Sharing (Optional) 
06:29
DOWNLOAD Section 4 Unity Project
Article
Section End QUIZ
5 questions
Section 4 Wrap Up 
03:06
Section 5: Block Breaker
Introduction To Block Breaker 
02:03
Section 5 Game Design Document
3 pages
Your Block Breaker Assets
1 page
Section 5 Notes
34 pages
Gimp Image Editing 101 
10:58
Creating A 2D Brick Sprite 
09:20
Import The Menu System 
09:36
Playing Background Music 
09:38
About Statics & Singletons 
03:32
Using Static Variables
07:57
Execution Order & Singletons 
09:45
Z-Depth in 2D games 
02:50
Setting Up Your Play Space
08:48
Ball + Gravity + Colliders = Fun 
08:07
Colliders, Triggers & Collisions 
09:41
Tidying Up Before Moving On 
08:35
Choosing Collider Type In Unity 
08:25
Mid Section QUIZ
7 questions
Using Physics Materials 
06:35
Movement By Mouse 
13:11
Launching Ball On Mouse Click 
14:22
Invisible Colliders & Gravity Scale 
10:21
Creating & Using Unity Prefabs 
13:05
Unity Editor Snap To Grid 
05:42
Making Everything A Prefab 
09:42
GameObject.FindObjectOfType 
08:55
Level Build Order 
10:58
Destroying When Hit 
09:40
Importing Sprite Sheets 
15:41
Swapping Sprites In Script 
11:57
Consolidating Hit Counting 
12:48
Statics To Detect Win Condition 
14:00
Playing Sound Effects On Impact 
12:03
Using Random.Range()
08:35
Click Here for Full Curriculum